Changeset 20928

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Timestamp:
10/07/08 23:03:23 (2 months ago)
Author:
authorNari
Message:

bug fix. report by takkaw.

Location:
lang/ruby/nario/nario
Files:
2 modified

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Unmodified
Added
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  • lang/ruby/nario/nario/gamestart.rb

    r20294 r20928  
    7676    scene = world[s_next].rebuild if s_next 
    7777    timer.wait_frame { 
    78       gc_start if $GC_BURDEN_MODE 
     78      gc_start(screen) if $GC_BURDEN_MODE 
    7979      screen.update_rect(0, 0, Scene::SCREEN_WIDTH, Scene::SCREEN_HIGHT) 
    8080    } 
  • lang/ruby/nario/nario/life/carapace.rb

    r20291 r20928  
    55 
    66    def initialize(x, y) 
    7       im = SDL::Surface.load("nario/image/nokonoko.bmp") 
     7      im = SDL::Surface.load("nario/image/dustbin.bmp") 
    88      super(x, y, clean_bg(im.copy_rect(100, 0, 54, 43))) 
    99      @animate_right = [im.copy_rect(100, 0, 54, 43), 0] 
     
    3434    undef collide_can_left 
    3535    undef collide_can_right 
    36     undef collide_nokonoko_left 
    37     undef collide_nokonoko_right 
     36    undef collide_dustbin_left 
     37    undef collide_dustbin_right 
    3838    def collide_carapace_left(c); collide_strongblock_left(c); end; 
    3939    def collide_carapace_right(c); collide_strongblock_right(c); end;