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Timestamp:
10/07/08 23:30:12 (3 months ago)
Author:
authorNari
Message:

bug fix. test.rb

Files:
1 modified

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  • lang/ruby/nario/nario/test.rb

    r20291 r20929  
    8585} 
    8686 
    87 chibi_nario_test = Scene::Builder.new{ 
    88   mapping :map_1, ::Scene::FlowWorld.new{ 
    89     success :map_1 
    90   } 
    91 }.scene_map[:map_1].screen_build { 
     87chibi_nario_test = {} 
     88chibi_nario_test[:map_1] = ::Scene::FlowWorld.new{ success :map_1 } 
     89chibi_nario_test[:map_1].build_scene { 
    9290  background Material::BackGround.new_color(0, 0, 10000, 800, [0x00, 0x99, 0xff]) 
    9391  floor Material::Floor.new_fill_image(0, 600, 200, 300, SDL::Surface.load("nario/image/floor_block.bmp")) 
     
    108106 
    109107test_chibi_nario_move = lambda {|input, screen| 
    110   chibi_nario_test.act(input) 
    111   chibi_nario_test.render(screen) 
    112 } 
    113  
    114 fear_nario_test = Scene::Builder.new{ 
    115   mapping :map_1, ::Scene::FlowWorld.new{ 
    116     success :map_1 
    117   } 
    118 }.scene_map[:map_1].screen_build { 
     108  chibi_nario_test[:map_1].act(input) 
     109  chibi_nario_test[:map_1].render(screen) 
     110} 
     111 
     112fear_nario_test = {} 
     113fear_nario_test[:map_1] = ::Scene::FlowWorld.new{ success :map_1 } 
     114fear_nario_test[:map_1].build_scene { 
    119115  background Material::BackGround.new_color(0, 0, 6000, 800, [0x00, 0x99, 0xff]) 
    120116  floor Material::Floor.new_fill_image(0, 600, 800, 300, SDL::Surface.load("nario/image/floor_block.bmp")) 
     
    132128 
    133129test_fear_nario_move = lambda {|input, screen| 
    134   fear_nario_test.act(input) 
    135   fear_nario_test.render(screen) 
    136 } 
    137  
    138 block_test = Scene::Builder.new{ 
    139   mapping :map_1, ::Scene::FlowWorld.new{ 
    140     success :map_1 
    141   } 
    142 }.scene_map[:map_1].screen_build { 
     130  fear_nario_test[:map_1].act(input) 
     131  fear_nario_test[:map_1].render(screen) 
     132} 
     133 
     134block_test = {} 
     135block_test[:map_1] = ::Scene::FlowWorld.new{ success :map_1 } 
     136block_test[:map_1].build_scene { 
    143137  background Material::BackGround.new_color(0, 0, 6000, 800, [0x00, 0x99, 0xff]) 
    144138  block Material::Pipe.new(500, 480) 
     
    161155} 
    162156 
    163 goal_test = Scene::Builder.new{ 
    164   mapping :map_1, ::Scene::FlowWorld.new{ 
    165     success :map_1 
    166   } 
    167 }.scene_map[:map_1].screen_build { 
    168   background Material::BackGround.new_color(0, 0, 6000, 800, [0x00, 0x99, 0xff]) 
     157goal_test = {} 
     158goal_test[:map_1] = ::Scene::FlowWorld.new{ success :map_1 } 
     159goal_test[:map_1].build_scene { 
    169160  floor Material::Floor.new_fill_image(0, 630, 5000, 300, SDL::Surface.load("nario/image/floor_block.bmp")) 
    170161  goal 800 
     
    173164 
    174165test_goal = lambda {|input, screen| 
    175   goal_test.act(input) 
    176   goal_test.render(screen) 
    177 } 
    178  
    179 goal_test = Scene::Builder.new{ 
    180   mapping :map_1, ::Scene::FlowWorld.new{ 
    181     success :map_1 
    182   } 
    183 }.scene_map[:map_1].screen_build { 
     166  goal_test[:map_1].act(input) 
     167  goal_test[:map_1].render(screen) 
     168} 
     169 
     170goal_test[:map_1] = ::Scene::FlowWorld.new{ success :map_1 } 
     171goal_test[:map_1].build_scene { 
    184172  background Material::BackGround.new_color(0, 0, 6000, 800, [0x00, 0x99, 0xff]) 
    185173  floor Material::Floor.new_fill_image(0, 630, 5000, 300, SDL::Surface.load("nario/image/floor_block.bmp")) 
     
    189177} 
    190178test_triangle = lambda {|input, screen| 
    191   goal_test.act(input) 
    192   goal_test.render(screen) 
     179  goal_test[:map_1].act(input) 
     180  goal_test[:map_1].render(screen) 
    193181} 
    194182